Netrunner (рус. Нетраннер) — настольная карточная коллекционная игра разработанная Ричардом Гарфилдом и изданная Wizards of the Coast в 1996 году.
От разработчиков[]
- Netrunner is a cyberpunk-themed collectible card game. The two players are the Corp (who wins by completing Agendas) and the Runner (who wins by infiltrating the Corp and liberating Agendas).
- Each side has a limited number of both actions and bits (money) to spend per turn; bits are gone once used, and actions must be spent to gain more.
- An important thing when evaluating the power of cards is to see the Bit per action ratio.
- One unique feature of this game is that the Runner physically moves on the "board" created by facedown Corp cards. It has the feel of a "capture the flag" game, with the Runner moving in dataforts to steal Agendas from the Corp.
- Another unique feature is that the Cards are NOT the primary strategy of the game; in fact, players can win by simply "playing with the rules" itself (a concept difficult to understand if you've never played Netrunner).
- Both players play as both Corp and Runner in a game, one after the other, with each player's Runner going against the opponent's Corp. A winning match provides 10 points and the loser scores points equal to the number of agenda points scored/liberated. The winner of the game is the one who has the most points in the 2 submatches.
- Though Netrunner is traditionally a two-player duel, there are formats that allow for more players (called "The Big Sell Out").
- Richard Garfield himself considered Netrunner as his best boardgame design instead of CCG design game, and he loves games that include bluffing mechanics; with Netrunner, bluffing is an integral part of the game.
- When it was released in 1996, many gaming magazines gave Netrunner critical acclaim as the best CCG ever designed. Even today, most of them still consider this to be true.